; this.button1.TabIndex = 0; this.button1.Text = "显示输出"; this.button1.Click += new System.EventHandler(this.button1_Click); // // label1 // this.label1.Location = new System.Drawing.Point(8, 48); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(456, 336); this.label1.TabIndex = 1; this.label1.Text = "label1"; // // Form1 // this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); this.ClientSize = new System.Drawing.Size(480, 405); this.Controls.Add(this.label1); this.Controls.Add(this.button1); this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "Form1"; this.Text = "Ref & Out"; this.ResumeLayout(false);
} #endregion
/// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { Application.Run(new Form1()); }
private void button1_Click(object sender, System.EventArgs e) { int[] firstArray = {1, 2, 3}; int[] firstArrayCopy = firstArray;
this.label1.Text = "Test Passing firstArray reference by value"; this.label1.Text += "nnContents of firstArray before calling FirstDouble:nt";
for(int i = 0;i < firstArray.Length; i++) { this.label1.Text += firstArray[i] + " "; }
FirstDouble(firstArray);
this.label1.Text += "nnContents of firstArray after calling FirstDouble.nt";
for(int i=0;i<firstArray.Length;i++) { this.label1.Text += firstArray[i] + " "; }
if(firstArray == firstArrayCopy) this.label1.Text +="nnThe references refer to the same array.n"; else this.label1.Text +="nnThe reference refer to different arrays.n";
int[] secondArray = {1, 2, 3}; int[] secondArrayCopy = secondArray;
this.label1.Text += "nTest passing secondArray reference by reference."; this.label1.Text += "nnContents of secondArray before calling SecondDouble:nt";
for(int i=0;i<secondArray.Length; i++) { this.label1.Text += secondArray[i] + " "; }
SecondDouble(ref secondArray); this.label1.Text +="nnContents of secondArray after calling SecondDouble:nt";
for(int i=0; i<secondArray.Length;i++) { this.label1.Text += secondArray[i] + " "; }
if(secondArray== secondArrayCopy) this.label1.Text += "nnThe reference refer to the same array."; else this.label1.Text += "nnThe reference refer to different arrays.";
this.label1.Text += "n___________________heshi_________________nsecondarrayn";
for(int i = 0;i<secondArray.Length;i++) { this.label1.Text += secondArray[i] + " "; } this.label1.Text +="nsecondarraycopyn"; for(int i=0;i<secondArrayCopy.Length;i++) { this.label1.Text += secondArrayCopy[i] + " "; }
}
void FirstDouble(int[] array) { for(int i = 0;i<array.Length;i++) array[i] *= 2; array = new int[] {11, 12, 13}; }
void SecondDouble(ref int[] array) { for(int i=0;i<array.Length;i++) { array[i] *= 2;
} array = new int[] {11, 12, 13}; } } } 运行后的结果是: 
这个就说明了被调用的程序已经改变了原有的Reference。

总结
总的说来,Ref和Out这两个关键字都能够提供相似的功效,其作用也很像C中的指针变量。稍有不同之处是:
使用Ref型参数时,传入的参数必须先被初始化。而Out则不需要,对Out而言,就必须在方法中对其完成初始化。
使用Ref和Out时都必须注意,在方法的参数和执行方法时,都要加Ref或Out关键字。以满足匹配。
Out更适合用在需要Return多个返回值的地方,而Ref则用在需要被调用的方法修改调用者的引用的时候。
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